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Martial Arts of Vadaris

By Jesse Dean

Martial Arts in Vadaris were orginally developed by the monks and warriors dedicated to the gods of the elements, Ho Masubi of fire, Shina-Tsu-Hiko of the winds, O-Wata-Tsu-Mi of the sea, Nai No Kami of earthquakes, and Inari god of rice, in order to allow them to acheive a state of mental and physical unity with their particular element. As time progressed various monks and wise masters of the martial arts developed and enhanced their particular styles creating a plethora of styles that varied from state to state and region to region. Here are the 5 original and ancient styles as well as two more developed since the founding of Nishi-Yama.

Name      #Att   Dmg  AC Mod  Special Maneveurs        Weapons Allowed   Principal
Earth      +1     d3    -1    Lock: 1, 2, 3, 4         Hammer            Body
                              Movement: 3
                              Strike:1
                              Throw: 1, 3
                              Mental/Physical: 3, 6

Air        +1     d3    -2    Kick: 1, 2, 3            None              Feet
                              Push: 1
                              Movement: 1, 4, 5
                              Throw: 1
                              Mental/Physical: 1, 7

Water      +1      1    -3    Throw: 1, 2, 3, 4        Trident           Body
                              Movement: 1, 2, 6
                              Mental/Physical: 1, 3

Fire       +1     d3    -2    Vital: 1, 2, 3, 4        Axe               Hand/Foot
                              Mental/Physical: 2, 4, 5

Wood        +1    d2    -2    Block: 1, 2, 3, 4        Sickle            Hand
                              Movement: 2, 3, 6
                              Strike: 2
                              Throw: 1, 2
                              Mental/Physical: 1, 3, 4

When the nation of Nishi-Yama was founded the martial arts masters of the began to study with the dwarves of the Earthroot Mountains. Through their combined knowledge they were able to develop several new styles based on the dwarves' resilance and stamina combined with the abilites of the masters. What was developed is below:

Name:     #Att:  Dmg  AC Mod  Special Maneveurs:       Weapons Allowed:  Principal:

Little     +1     d3    -1    Lock: 1, 2, 3, 4         Axe, Hammer       Body
Mountain                      Block: 3
                              Movement: 2, 3
                              Strike: 1, 2
                              Throw: 2, 3
                              Vital: 2
                              Weapon: 1
                              Mental/Physical: 3, 6

Avalanche  +1     d4    -1    Strike: 1, 2, 3          Hammer            Hands
                              Block: 1, 3
                              Lock: 1, 2
                              Vital: 2
                              Weapon: 1
                              Mental/Physical: 3, 4, 5, 6

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Last Updated Sat Aug 11, 2007